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MENTAL HEALTH PROMOTION

MENTAL HEALTH PROMOTION

Liitu

Teave

This Learning Playlist is part of the international training course Mental Health Promotion in the Youth Field. There are 3 parts to this training.

Before the Mobility
Participants of this international training course are requested to prepare by doing some research into the NLP that we will use as a model for our learning about Mental Health Promotion. They do this through the Learning Activities:
  • What is NLP
  • History of NLP
  • NLP and System Theory

The First Part of the Mobility
For the first 6 days of the Mobility, participants will experience youth work activities and reflect on their learning from that day using the following Learning Activities:
  1. Change the world, Change your mind
  2. Step by Step to great Rapport
  3. Sensory Acquity, Mind-reading for beginners
  4. Building the Picture, Setting the Outcomes
  5. Tools and techniques - 1
  6. Tools and techniques - 2

The Second Part of the Mobility
Participants will transfer their learning into (digital) learning activities for the people they work with and participate in a youth work market with local youth work organisations.

LifeComp competence framework
To support recognition of non-formal learning and to support the development of the “Personal, Social and Learning to Learn” skills within youth work we make in this training an connection between the learning happening during the training and the LifeComp Competence Framework.

Spcifically will be worked on the following skill zones: flexibility, growth mindset, critical thinking, collaboration, self-regulation, communication, empathy, well-being and managing learning.

Open Badges
In each Learning Activity and for the total Learning Playlist participants can earn Open Badges. Sometimes the badges will be issued via checking evidence by accredited NLP practisioners, other times via international trainers and also via self-assessment by the earners itself.

This project is co-funded by ErasmusPlus

Activities to complete

Complete the following activities, earn badges and you will see your playlist progress updated
What is NLP?
Mandatory
Unknown duration
The History of NLP
Mandatory
Unknown duration
NLP and Systems Theory
Mandatory
45 minutit
Get to know Orvelte
Mandatory
1 tund
1. Change the World, Change Your Mind
Mandatory
Unknown duration
LIFECOMP IN CITIES OF LEARNING
Valikuline
30 minutit
2. Step by Step to Great Rapport
Mandatory
Unknown duration
Experiencing Singing Bolws
Mandatory
1 tund 30 minutit
5. Tools & Techniques (Part 1)
Mandatory
Unknown duration
Vincents mental health story tour
Mandatory
1 tund 30 minutit
6. Tools & Techniques (Part 2)
Mandatory
Unknown duration
Hand massage
Mandatory
1 tund
Follow Up
Mandatory
Unknown duration

Skills

#Mental Health Promotion
ESCO
#campaign for youth work in the local community
LIFECOMP
#Flexibility
LIFECOMP
#Growth mindset
LIFECOMP
#Critical thinking
ESCO
#develop international cooperation strategies
ESCO
#give massages
LIFECOMP
#Collaboration
LIFECOMP
#Self-regulation
ESCO
#communicate on the youth's well-being
ESCO
#talk with the selected community
ESCO
#work in partnership with social services users
ESCO
#relaxation methods
ESCO
#seek innovation in current practices
ESCO
#check story
LIFECOMP
#Communication
LIFECOMP
#Empathy
LIFECOMP
#Wellbeing
ESCO
#promote mental health
LIFECOMP
#Managing learning
Activities: 17
Started: 55
Completed playlist: 12
Time to complete: 16 päeva 9 tundi 15 minutit
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Organiseerijad

Network of Cities and Regions of Learning
Badgecraft käitab veebi taristut Õppimise linnade ja regioonide jaoks. Euroopa konsortsium arendab seda platvormi kaasrahastusega Euroopa Liidu programmist Erasmus+.
Co-funded by the Erasmus+ programme of the European Union
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